The Aesthetics of Videogames (Hardcover)

The Aesthetics of Videogames By Jon Robson (Editor), Grant Tavinor (Editor) Cover Image
By Jon Robson (Editor), Grant Tavinor (Editor)
Email or call for price


This collection of essays is devoted to the philosophical examination of the aesthetics of videogames. Videogames represent one of the most significant developments in the modern popular arts, and it is a topic that is attracting much attention among philosophers of art and aestheticians. As a burgeoning medium of artistic expression, videogames raise entirely new aesthetic concerns, particularly concerning their ontology, interactivity, and aesthetic value. The essays in this volume address a number of pressing theoretical issues related to these areas, including but not limited to: the nature of performance and identity in videogames; their status as an interactive form of art; the ethical problems raised by violence in videogames; and the representation of women in videogames and the gaming community. The Aesthetics of Videogames is an important contribution to analytic aesthetics that deals with an important and growing art form.

About the Author

Jon Robson is a Teaching Associate at the University of Nottingham, UK. He is the co-editor of Aesthetics and the Sciences of the Mind and Co-author of A Critical Introduction to the Metaphysics of Time. He has contributed to the Routledge Companion to Comics.  Grant Tavinor is Senior Lecturer in Philosophy at Lincoln University, New Zealand. He is the author of The Art of Videogames and has contributed essays to The Routledge Companion to Games Studies and The Routledge Companion to Aesthetics.

Product Details
ISBN: 9781138629585
ISBN-10: 1138629588
Publisher: Routledge
Publication Date: March 26th, 2018
Pages: 236
Language: English
Series: Routledge Studies in Contemporary Philosophy